2016年3月31日最新雅思寫作真題大作文范文
3月31日的雅思寫作大作文考了這樣一個話題:Today many children spend a lot of time playing computer games and little time on sports.現在小孩子花很多的時間玩電腦游戲,花在運動上的時間很少。命題者要求我們分析出現這種現象的原因,并要我們分析這樣帶來的是積極影響還是消極影響.一起來看關于這個話題的范文吧!
2016年3月31日雅思寫作真題大作文范文匯總
Task:
Today many children spend a lot of time playing computer games and little time on sports. Why is it? Is it a positive or negative development?
具體思路分析:
第一段描述現象引出話題,明確文章框架結構并表明觀點,即孩子在電腦游戲上花太多時間,運動的時間較少是消極的發展趨勢。
第二段陳述什么原因會導致該現象的發生,即為什么孩子們花更多的時間在打游戲上而不是做運動。
第三段與第四段陳述為什么該現象是一消極的發展趨勢。
第五段總結全文。
Sample answer:
Nowadays, it is common that a large number of children incline to spend more time on computer games than sports. Some people claim that it is acceptable and understandable, however, from my perspective, spending enormous time on computer games instead of sports is a negative development both for children’s growth and harmonious society. Therefore, the essay aims to explore factors influencing that unexpected phenomenon and reasons why it is a disadvantageous development.
The reasons for such a craze, come as follows. Firstly, the prosperity of Internet environment and prevalent advertisement campaign make it more convenient for cyber addicts to get access to various sorts of online games. In addition, the current students attach more importance to possess exciting experiences rather than healthy lives in order to release their study pressure, more often than not, it is computer games that meet their demands best.
Nevertheless, there seems to be some undesirable consequences under that phenomenon. To begin with, excessive use of Internet has been undermining our interpersonal relationship offline. Chances are that they are unconsciously leak their personal information by communicating with online players. That is why cyber fraud is becoming increasingly rampant there. What is worse, the addiction to playing online games, over-regraded as the virtual environment, may lead to impulsiveness and irrationality. Therefore, children are more likely to behave unethically and even commit crimes, contributing to destroy social harmony.
Another perceived disadvantage is that it is detrimental for their healthy growth. Unlike doing exercises, playing online games make kids form sedentary lifestyles, causing obesity which would induce illness, like high blood pressure and diabetes.
Consequently, spending substantial time on online game is a negative development both for the society and children’s growth. Kids are supposed to be encouraged to do more exercise to keep fit in the long run.
(300 words)
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