2018年雅思寫作大作文范文:兒童沉迷游戲
考鴨們都知道,雅思寫作話題有一個(gè)歷史題庫。本文就為大家梳理歷年雅思寫作真題范文:Today many children spend a lot of time playing computer games and little time on sports. Why is it? Is it a positive or negative development?(今天許多孩子花很多時(shí)間玩電腦游戲,很少花時(shí)間做運(yùn)動(dòng)。為什么呢?它是積極的還是消極的發(fā)展?)2016年3月31日教育類雅思寫作真題
雅思寫作大作文題目講解
第一段描述現(xiàn)象引出話題,明確文章框架結(jié)構(gòu)并表明觀點(diǎn),即孩子在電腦游戲上花太多時(shí)間,運(yùn)動(dòng)的時(shí)間較少是消極的發(fā)展趨勢(shì)。
第二段陳述什么原因會(huì)導(dǎo)致該現(xiàn)象的發(fā)生,即為什么孩子們花更多的時(shí)間在打游戲上而不是做運(yùn)動(dòng)。
第三段與第四段陳述為什么該現(xiàn)象是一消極的發(fā)展趨勢(shì)。
第五段總結(jié)全文。
雅思寫作大作文參考范文
Nowadays, it is common that a large number of children incline to spend more time on computer games than sports. Some people claim that it is acceptable and understandable, however, from my perspective, spending enormous time on computer games instead of sports is a negative development both for children’s growth and harmonious society. Therefore, the essay aims to explore factors influencing that unexpected phenomenon and reasons why it is a disadvantageous development.
The reasons for such a craze, come as follows. Firstly, the prosperity of Internet environment and prevalent advertisement campaign make it more convenient for cyber addicts to get access to various sorts of online games. In addition, the current students attach more importance to possess exciting experiences rather than healthy lives in order to release their study pressure, more often than not, it is computer games that meet their demands best.
Nevertheless, there seems to be some undesirable consequences under that phenomenon. To begin with, excessive use of Internet has been undermining our interpersonal relationship offline. Chances are that they are unconsciously leak their personal information by communicating with online players. That is why cyber fraud is becoming increasingly rampant there. What is worse, the addiction to playing online games, over-regraded as the virtual environment, may lead to impulsiveness and irrationality. Therefore, children are more likely to behave unethically and even commit crimes, contributing to destroy social harmony.
Another perceived disadvantage is that it is detrimental for their healthy growth. Unlike doing exercises, playing online games make kids form sedentary lifestyles, causing obesity which would induce illness, like high blood pressure and diabetes.
Consequently, spending substantial time on online game is a negative development both for the society and children’s growth. Kids are supposed to be encouraged to do more exercise to keep fit in the long run.
因此,在網(wǎng)絡(luò)游戲上花費(fèi)大量的時(shí)間對(duì)社會(huì)和兒童的成長都是不利的。從長遠(yuǎn)來看,應(yīng)該鼓勵(lì)孩子多做運(yùn)動(dòng)來保持身體健康。
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